@TheLongPrice@lemmy.one to Game Development@programming.dev • 1 year agoOn Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire)caseyyano.medium.comexternal-linkmessage-square1fedilinkarrow-up17arrow-down10
arrow-up17arrow-down1external-linkOn Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire)caseyyano.medium.com@TheLongPrice@lemmy.one to Game Development@programming.dev • 1 year agomessage-square1fedilink
minus-square@thepaperpilot@beehaw.orglinkfedilink2•1 year agoThat’s a pretty glowing review! Particularly liked the part about tscn format being git compatible. Easily one of my biggest frustrations with unity was merging scenes
That’s a pretty glowing review! Particularly liked the part about tscn format being git compatible. Easily one of my biggest frustrations with unity was merging scenes