My typical bot loadout has been:

  • Medic perk armor
  • Diligence Counter Sniper
  • Stim Pistol
  • Thermite
  • Stratagems:
    • 500kg
    • Orbital Walking Barrage
    • Quasar
    • AT Emplacement

But, with the IC, I’ve been running and avoiding catching on fire too much to get the emplacement down until extraction, so I have replaced it with the shield generator backpack. If the planet has the DSS barrage perk, I’ll swap the orbital walking with an auto cannon sentry, but I might do that swap always because it distracts the devastators.

I don’t have the fire resistance armors, otherwise I’d consider those, but having the medic perk with the stim pistol has been really useful to help fellow divers save stims.

  • @stringere@sh.itjust.works
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    54 days ago

    Fire resist armor; yes, it’s on the nose, but shrugging off 75% of enemy damage is huge, plus this goes well with… Double Edged Sickle Grenade pistol or the new laser pistol WASP / SPEAR / Recoilless Rifle Rocket Turret EAT-17 Rocket pods / 500kg / orbital precision

    More and more I’m liking WASP for taking down anything below a brute or tank; even taking those out when weakspots can be locked on and hit. EAT-17 for taking out the heavies. Rocket turret for when things go to crap; they can take out dropships along with heavies and tanks. Last slot is situational and personal preference. I try to stick with shorter cooldown, unlimited orbital strats but sometimes you want to bring a rail or laser.

    • @GhostlyPixel@lemmy.worldOP
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      4 days ago

      I’ll have to try the WASP out, I used it to liberate the Voteless when it was available to all, but haven’t brought it into a bug or bot mission.

      • @stringere@sh.itjust.works
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        24 days ago

        It’s great from a distance. I would recommend recoil or spear on the swamp and heavily forested maps due to tree interference.