Hey there!

I’m a solo dev working on a sci-fi grand strategy game (I didn’t manage to find if self-promo is allowed so I’ll keep the name for myself).

I was updating my planning and started to think: since my game will be published on Steam, it will be playable on Linux using Compatibility Mode even if I don’t specifically target Linux itself. I myself play on an Ubuntu and this allows me to play almost every Windows game (old ones are more capricious, but recent ones are ok).

So I’m wondering, is there really an advantage to have native Linux support nowadays? As a solo dev, the thing I lack the most is time. The days/weeks/months it would take me to add it and fix all the probable bugs it entails could be used to improve the game itself or add features instead for example.

On a more general note, what do you other Linux players expect from a Linux game?

  • @sic_semper_tyrannis@lemmy.today
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    4 days ago

    DRM or not this is straight from Steam, you don’t own what you “purchase”. This isn’t consumer friendly:

    Steam Subscriber Agreement

    1. REGISTRATION AS A SUBSCRIBER; APPLICATION OF TERMS TO YOU; YOUR ACCOUNT, ACCEPTANCE OF AGREEMENTS

    B. Hardware, Subscriptions; Content and Services

    Valve or third-party video games and in-game content, software associated with Hardware and any virtual items you trade, sell or purchase in a Steam Subscription Marketplace are referred to in this Agreement as “Content and Services;”

    1. Licenses

    A. General Content and Services License

    “The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services.”


    I would like to learn more about DRM on GoG if you wouldn’t mind sharing.